Game Thinking

Game Thinking is a proven innovation system that synthesizes modern product development with world-class game design – and a toolkit to help you innovate smarter and drive engagement from the ground up.

Communications Specialist

Responsibilities:

• Community Manager - manage and engage with the Game Thinking Hub user community
• Social Media Manager - write, edit, and schedule branded content for YouTube, Twitter, LinkedIn, and Facebook
• Production Assistant & Video Editor
• Live Event Manager - cohost live educational Zoom events with high-level executives
• Graphic Designer - create graphics per brand guidelines
• Podcast Editor - produce compelling audio content through editing and skillful incorporation of various multimedia assets

Copywriter & Graphic Designer

I have worked on numerous graphic design and copywriting projects tailored for YouTube, LinkedIn, podcasts, and their community user hub. This LinkedIn Carousel, created using their brand template, promotes a Game Thinking TV video about onboarding with Dr. Celia Hodent and maintains an informational and educational tone.

Podcast Editor

As an editor, I transformed Zoom interviews from pandemic practices into polished podcasts, overcoming challenges like audio dropouts and background noise. My responsibilities included selecting the best takes, fine-tuning sound quality, and assembling introductions and outros. I also published the podcasts on all major audio platforms and embedded them on the Game Thinking WordPress site.

Douglas Hofstadter is a professor of Cognitive Science and Comparative Literature at Indiana University in Bloomington. His research into cognitive science includes concepts such as the sense of self in relation to the external world, consciousness, artistic creation, literary translation, and discovery in mathematics and physics. His 1979 book Gödel, Escher, Bach: An Eternal Golden Braid won both the Pulitzer Prize for general nonfiction. His AI interests explore the subtlest and most slippery aspects of human intelligence, as embodied in deceptively deep analogy problems like ABC is to ABD as XYZ is to what?

Brendan Greene, better known as PlayerUnknown, is a video game developer best known for creating PUBG: Battlegrounds. In 2019 he left active development on the game to form PUBG Special Projects and PlayerUnknown Productions, where he is developing an ambitious virtual world far larger than the one in PUBG.

Motion Graphics &Video Editor

With defined creative parameters, my responsibilities as an editor for Game Thinking TV included editing the best takes, adjusting audio, designing graphics, sourcing b-roll and stock art, and animating motion graphics. Here are two examples of videos I’ve worked on:

Examples of Branded Graphics

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